Description
Explore and discuss the characteristics of an effective gamified course, as well as recommended technologies for implementation. In addition, participants will be able to apply effective gamification principles and strategies to different types of courses, using the Quality Matters Rubric as guide for design and quality assurance. Through a series of short case studies, participants will gain hands on experience applying gamification and evaluating its effectiveness.
Presenter First Name:
Miko
Presenter Last Name:
Nino
Presenter Email:
mnino@vt.edu
Conference