Conference Presentations

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Incorporating Fun: A Gamification Framework Aligned with QM

The University of Texas Rio Grande Valley (UTRGV) Center for Online Learning, Teaching and Technology has developed and implemented a gamification framework, which applies best practices and Quality Matters principles to their online and hybrid courses. The framework provides a means of using such items for storytelling, achievements for badges, and clever application of adaptive release within learning modules. Join us to learn how to apply game thinking, game elements, and game mechanics into non-game environments.

Influencing LMS Adoption Through QM-Based Training and Digital Badges

Successful LMS transition requires implementing course tools and design best practices. Incentivizing faculty to attend training and integrate skills into course shells is meaningful. Faculty members attended training and obtained badges with a 75% acceptance rate. This session focuses on identifying the benefits of badges to promote an LMS transition, showing how an assessment guide can serve as badge metadata, and examines the design approach used to develop a QM-based LMS transition training. 

Innovative Approaches to Learner Success_DJones

An overview will be presented on the development of three Ball State University non-credit online programs. These modules will highlight the innovative approaches used in the creation of online learning environments, keeping standards in mind during the design of the courses.  The underlying premise is to transform non-credit courses into quality opportunities that enhance future and current student success, as well as contribute to adult learning for educators and audiences external to the institution.

Instructional Designers: Your Greatest Asset to Successful QM Implementation

We are a large public University that offers over 1,000 individual online courses. We are in the early phases of implementing QM as an institution-wide quality assurance program. Our poster will address how to prepare an instructional design team for QM implementation as well as the strategies and tools we developed to streamline the course design process. As instructional designers complete APPQMR, they will be able to guide faculty using the QM HE Rubric while developing courses. In addition, instructional designers garner buy-in from faculty throughout QM implementation.

Instructors’ Perceptions of Active Learning in College Online Courses

The Quality Matter Standards have been used at our institution to support its efforts regarding designing quality online courses. In this research study, we particularly focus on the QM Standard 5 regarding designing course activities. We examined instructors' perceptions of various course activities fostering active learning in online classes. Data were collected through semi-structured interviews and documentation. Findings and implications will be discussed during the QM presentation.

Integrating Dr. Fink's "Designing Courses for Significant Learning" Into Creating Online QM Courses

Instructors who are planning to teach online for the first time are invited to participate in a series of foundational online course design workshops. The workshops integrate different taxonomies and course design models with Quality Matters standards. The goal is to help instructors deliver high quality online learning experiences by developing their own skills and designing their courses to meet or exceed an accepted quality standard. Our model also follows the philosophy of pedagogy first, technology second.

Interactive Approaches for Meeting Student Learning Outcomes in a Virtual Setting: Practical Examples from an Online Dietetics Program

Join faculty and an instructional designer from University of Alaska Anchorage as we share ideas for improving learner/content interaction (i.e., OER, e-portfolios, simulation labs) followed by practical solutions to modify and adapt these approaches for use within other programs.